Secondary education · Ages 11–16

A practical AI and robotics pathway built for whole classes, project teams and international collaboration.

CIRC secondary programmes combine computing, engineering, data, design and responsible innovation. The projects below are designed as feasible models that schools can adapt to timetable, equipment and learner experience. Each model identifies the learning structure, technical scope, team organisation, evidence and implementation conditions.

Secondary students testing an artificial intelligence and robotics project in a school laboratory
AI for Secondary · CIRC project-based learning

Key Stages 3–4

Whole-class learning

Team projects

International collaboration

01 / Programme architecture

Three complementary ways to learn AI and robotics

A strong secondary programme does not rely on one competition or one device. Whole-class projects establish shared knowledge, team projects develop ownership and engineering practice, and international projects add authentic communication, comparison and cultural context.

Whole class

Shared foundations

Teacher-led enquiry, common datasets and coordinated practical work give every learner access to essential concepts before specialisation.

Project teams

Depth and responsibility

Small groups take defined roles, manage a technical brief and produce a tested system with individual and collective evidence.

International

Collaboration across contexts

Partner teams investigate the same challenge locally, exchange structured evidence and combine findings through supervised school channels.

Progression

From rules to intelligent systems

Projects move from algorithms and sensor logic to data-driven models, evaluation, autonomy and responsible deployment.

02 / Whole-class project

How Does AI Make a Decision?

A class investigates classification using one shared, age-appropriate dataset. The project can be delivered without specialist robotics equipment and establishes vocabulary needed for later practical work.

Explore

Rules, patterns and examples

Students compare hand-written rules with a simple trained classifier and examine why the two approaches behave differently.

Investigate

Train and test a model

Groups prepare examples, separate training and test data, run controlled trials and record correct, incorrect and uncertain outputs.

Discuss

Data quality and bias

The class examines missing examples, unbalanced categories, misleading labels and the consequences of using limited data.

Evidence

Class model evaluation

Students produce a confusion matrix or simplified results table, explain a failure case and recommend whether the system is suitable for its intended use.

03 / Whole-class robotics project

Autonomous Delivery Network

The classroom becomes a model transport network. Teams build or program robots for different zones while the whole class agrees common routes, communication rules, safety standards and performance measures.

01

Systems thinking

Students see how navigation, sensors, payload, timing and communication form one system rather than isolated technical exercises.

02

Shared technical standard

The class defines route markers, message formats, stop conditions and test procedures so that separately built components can work together.

03

Operational challenge

Robots complete deliveries while responding to obstacles, changing priorities or simulated service interruptions.

04

Class review

Learners compare reliability, efficiency and safety, then distinguish a successful demonstration from a system ready for repeated use.

04 / Whole-class data project

Smart School Evidence Lab

Students investigate a school question involving energy, air quality, movement, waste, biodiversity or learning spaces. The project links science and geography with computing, statistics and responsible data use.

Question

Define what can be measured

The class turns a broad concern into a researchable question and separates useful evidence from information that would be intrusive or unnecessary.

Collect

Create a shared dataset

Teams gather comparable readings using agreed units, locations, intervals and quality checks.

Analyse

Find patterns carefully

Students visualise data, compare conditions and consider uncertainty, correlation and alternative explanations.

Act

Present an evidence-based proposal

The class develops a dashboard, prototype or recommendation and explains the limits of the available evidence to a school audience.

05 / Team project-based learning

Smart City Rover

Small teams design a mobile robot that inspects a model urban environment, identifies selected hazards or markers and reports useful information. The scope can range from visual coding and fixed routes to Python, computer vision and autonomous navigation.

Product

Define user and mission

Teams select a clear stakeholder—such as a transport planner or maintenance team—and convert the need into testable requirements.

Engineering

Integrate sensing and movement

Students develop chassis, control, sensor and communication functions as separate modules before system integration.

AI

Detect or classify with evidence

Where equipment permits, teams use vision or sensor data to recognise selected conditions and evaluate false positive and false negative results.

Validation

Test beyond the ideal route

A standard course, changed lighting, obstacles and repeated trials reveal reliability, limitations and the need for human override.

06 / Team project-based learning

AI for Sustainable Farming

Students combine environmental sensing, image or tabular data and automated responses to explore how intelligent systems might support plant health while avoiding simplistic technology claims.

01

Biological context

Teams research the needs of a selected crop or growing system and identify which variables can be measured meaningfully.

02

Data pipeline

Students collect, label and inspect data before building rules or a simple model for identifying conditions such as moisture need or visible plant stress.

03

Automated response

A prototype can trigger an alert, irrigation simulation or other controlled action, with thresholds and override clearly documented.

04

Impact review

Teams consider water, energy, cost, reliability and environmental trade-offs before presenting a recommendation.

07 / Team project-based learning

Inclusive Technology Design Lab

Teams co-design a digital or robotic prototype around an accessibility scenario. The project teaches that responsible innovation begins with people and context, not assumptions made by developers.

Research

Understand a bounded user scenario

Students use approved personas, expert resources or supervised consultation and avoid claiming that one user represents everyone.

Prototype

Build an assistive interaction

Possible outcomes include accessible interfaces, reminder systems, navigation aids or adapted robot controls.

Test

Evaluate usability and failure

Teams use task-based tests, accessibility checks and structured feedback to identify barriers and unintended consequences.

Responsibility

Protect dignity, privacy and choice

Students explain consent, data minimisation, human support and why an assistive system must not remove user control.

08 / International team project

AI for Climate-Resilient Schools

School teams in two or more countries investigate how climate or environmental conditions affect their learning environments. They use a common research protocol while designing locally relevant solutions.

01

Shared brief

Partners agree core measures, technical vocabulary, evidence formats, milestones and responsible-data rules before student exchange begins.

02

Local investigation

Each team studies a suitable issue such as heat, air quality, water, energy or biodiversity using data available in its own context.

03

Cross-border design review

Students exchange concise evidence packs and question one another’s assumptions, methods and proposed AI or robotics solutions.

04

Joint output

Partners create a comparative report, bilingual exhibition, prototype showcase or combined recommendations while retaining local differences.

09 / International robotics challenge

Global Search and Support Mission

International teams develop compatible robot or simulation modules for a shared humanitarian scenario. Schools can participate with different hardware by using a common mission specification and evidence rubric.

Distributed roles

One mission, connected sub-teams

Teams may specialise in navigation, perception, mapping, communication, payload or human–robot interaction and document their interface requirements.

Interoperability

Design for another team

Students create data formats, test cases and technical documentation that allow a partner to understand or integrate their module.

Challenge event

Test against common scenarios

Robots or simulations complete standard tasks under agreed conditions, with reliability and explanation valued alongside speed.

Reflection

Compare engineering decisions

A moderated review examines how resources, environment, culture and team organisation influenced each solution.

10 / International AI product studio

Student Teams Build a Multilingual Community App

Mixed-school teams design a mobile or web prototype that helps young people understand a local service, cultural place or sustainability issue across languages. AI may support translation, search or content organisation, subject to verification.

01

Product discovery

Students interview appropriate users, define the communication problem and agree a realistic minimum viable product.

02

Multilingual design

Partner teams review terminology, tone, accessibility and cultural context rather than assuming automated translation is sufficient.

03

Agile collaboration

A shared backlog, weekly review and defined product, design, development, data and quality roles create accountable progress.

04

Public demonstration

Teams present the user journey, working features, AI use, test evidence, limitations and a roadmap for improvement.

11 / Project team operating model

Professional habits adapted for secondary learners

Product lead

Need and priorities

Maintains the problem statement, user stories, requirements and agreed priorities without making every decision alone.

Technical team

Software, hardware and data

Develops modules, records configurations and explains how components interact.

Test lead

Evidence and reliability

Plans repeatable tests, records defects and ensures that unsuccessful trials inform the next iteration.

Communication lead

Documentation and review

Coordinates design records, partner communication and the final evidence-led demonstration.

12 / Curriculum and technical progression

Projects can begin accessibly and grow in technical depth

Foundation

Visual coding and rule-based systems

Sequences, variables, events, Boolean logic, sensor thresholds, simple data and controlled physical outputs.

Intermediate

Python, APIs and structured data

Functions, data handling, device control, web services and modular programs linked to a defined user task.

Advanced

Models, vision and autonomy

Training and test data, classification metrics, computer vision, path planning and documented human oversight.

Across all levels

Responsible design

Privacy, bias, transparency, safety, accessibility, intellectual property, environmental impact and appropriate human control.

13 / Assessment and evidence

Individual learning remains visible inside team achievement

01

Knowledge evidence

Concept checks, annotated diagrams, code explanation and short technical questions confirm individual understanding.

02

Process evidence

Design journal, sprint board, decision log, version history, data record and test reports show how the solution developed.

03

Product evidence

Working prototype, standard challenge results, usability feedback and documented limitations demonstrate performance.

04

Communication evidence

Technical presentation, live demonstration, partner review and individual reflection show judgement and learning transfer.

14 / Feasibility and safeguarding

Implementation conditions are defined before a project begins

01

Equipment and access

Each brief has low-equipment, standard and advanced variants so schools can match available devices, networks, space and technical support.

02

Data protection

Projects minimise personal data, use approved accounts and datasets, define storage and deletion, and prohibit unnecessary biometric or sensitive-data collection.

03

Physical and online safety

Risk assessment covers robot movement, tools, batteries, workshop practice, communication platforms, moderation and student contact.

04

International governance

Schools agree safeguarding leads, teacher-supervised channels, consent, schedules, language support, data exchange and escalation procedures.

15 / Delivery models for schools

A programme can fit a lesson sequence, a term or a multi-school partnership

4–6 lessons

Whole-class enquiry

A focused shared investigation suitable for curriculum enrichment, introductory AI literacy or preparation for a larger project.

8–12 weeks

Team project studio

A complete design-build-test cycle with specialist roles, milestones, portfolio evidence and final review.

One or two terms

International collaboration

Partner matching, shared brief, local development, moderated exchanges, joint review and a final international showcase.

Multi-year

Secondary pathway

Progressive projects across year groups, teacher professional development and reusable equipment, resources and assessment.

Build the next programme

Ready to turn AI and robotics into purposeful student work?

We can shape a class project, school pilot, international team or multi-school pathway around your learners.